AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games in Europe Q1 2024
Discover the performance trends of the top 5 cartoon fantasy games in Europe during Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 cartoon fantasy games on a unified platform in Europe showed varied performance in terms of downloads, revenue, and active users. Below, we delve into the weekly trends for each game.
Avatar World ® from Pazu Games Ltd saw a steady increase in weekly revenue, peaking at around $98K in late January. Downloads remained robust throughout the quarter, starting at 418K in early January and stabilizing around 306K by the end of March. Active users exhibited a consistent upward trend, reaching approximately 2.3M by the last week of March.
My Talking Tom 2 from Outfit7 Limited had a relatively stable revenue stream, fluctuating between $1.6K and $2.3K throughout the quarter. Downloads began at 408K in the first week of January and declined to 285K by the end of March. Active users started at 3.7M and saw a slight decrease, ending the quarter at around 3.5M.
Candy Crush Saga from King consistently generated high revenue, averaging around $4.8M per week. Downloads showed a downward trend, starting at 355K in early January and dropping to 246K by mid-March, before slightly recovering to 285K in the final week. Active users remained relatively stable, hovering around 4.7M to 4.9M throughout the quarter.
My Talking Angela 2 also from Outfit7 Limited, experienced a steady decline in revenue, starting at $3.7K in early January and decreasing to $1.6K by the end of March. Downloads followed a similar trend, from 415K in January to 212K in early March, before rising to 293K in the last week of the quarter. Active users mirrored this pattern, starting at 1.6M and ending at around 1.3M.
My Talking Tom Friends, another title by Outfit7 Limited, maintained a steady revenue stream, averaging around $6K per week. Downloads fluctuated, starting at 322K in early January, dipping mid-quarter, and then rising to 307K by the end of March. Active users started at 3M, peaked at 3.1M in late January, and closed the quarter at approximately 3M.
These insights are derived from Sensor Tower data. For more detailed analysis and additional insights, visit Sensor Tower.